| | Sonicboy Wad. WIP, but I'm stuck now. | |
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Sonicboy The Hedgehog Aspring Poster
Posts : 12 Join date : 2008-08-01 Age : 29 Location : Green Hill Zone
| Subject: Sonicboy Wad. WIP, but I'm stuck now. Fri Aug 01, 2008 7:35 am | |
| *sigh* Yes, same old segment violation problem when the character goes it to the falling animation, but now I need to know... Why are my "standing" sprites , "falling" sprites and my 1 waiting sprite a "tails carrying you sprite?" Edit: I won't make the sprites until I get this problem fixed... Double Edit: This time I have a link: Triple Edit: The Lump Names are... Darnit, I forgot. Anyway, dowload so you can see what I'm trying to say. http://www.box.net/shared/p530xsao0w http://srb2wiki.sepwich.com/index.php?title=Character_WAD#Lowercase_lump_names <--- Does anybody have a cashed link for this article? | |
| | | Dr.Pepper Ultimate Blaze Fan
Posts : 35 Join date : 2008-06-29 Location : /Home/SRB2
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Mon Aug 04, 2008 12:14 am | |
| Sorry it took me so long to see your post, I've been busy. The sprites that you mentioned are sigseving because SRB2 is mistaking the falling and pickup frames for the standing and boredom frames, since they have the exact same names. You'll need to rename the pickup and last falling frames to lower case, like PLAYa1 instead of PLAYA1. XWE 1.16 Beta and SlumpEd 0.7 supports lower case lump names, all other lump editors that I know of will rename the lowercase letters to capitals or won't let you do it at all. This is the exact same problem I had when I was making the first WIP WAD of Blaze the cat. Also, why do you need a cached link to that article? The SRB2 wiki has been back up for quite a while. | |
| | | 305coolguy Aspring Poster
Posts : 17 Join date : 2008-07-27 Location : Your brain, with a DS.
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Mon Aug 04, 2008 8:57 am | |
| :no:Shame. All you did was copy the sprites of HMS123311 and stuck a few sprite changes. AND I DID NOT EVEN BOTHER TO SEE IF IT HAD A SUPER FORM! | |
| | | Sonicboy The Hedgehog Aspring Poster
Posts : 12 Join date : 2008-08-01 Age : 29 Location : Green Hill Zone
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Mon Aug 04, 2008 8:07 pm | |
| Hey, It did say work in progress. Don't flame me about it, I haven't had time to even work on sprites... I've been busy this summer... | |
| | | 305coolguy Aspring Poster
Posts : 17 Join date : 2008-07-27 Location : Your brain, with a DS.
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Tue Aug 05, 2008 11:25 am | |
| It's not flaming, it's constructive critisim. It comes with every wad file, in progress or not. | |
| | | Dr.Pepper Ultimate Blaze Fan
Posts : 35 Join date : 2008-06-29 Location : /Home/SRB2
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Tue Aug 05, 2008 4:03 pm | |
| How can it be constructive or helpful if you didn't even fully read his post, 305? He just wanted help on fixing the sigsev, he didn't even have the sprites or asked for us to criticize it, as there isn't even have a release yet. | |
| | | Sonicboy The Hedgehog Aspring Poster
Posts : 12 Join date : 2008-08-01 Age : 29 Location : Green Hill Zone
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Wed Aug 06, 2008 7:25 am | |
| Hey, Thanks Dr. Pepper. Anyway, I'll work on it in a bit, ok? Edit: lumpnames fixed, bad paart of my wad... over 10 MB! Probably because of those midi and that one wave file. | |
| | | 305coolguy Aspring Poster
Posts : 17 Join date : 2008-07-27 Location : Your brain, with a DS.
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Wed Aug 06, 2008 4:16 pm | |
| I'm sorry Sonicboy. AND I DID READ, IT DR. PEPPER! | |
| | | Sonicboy The Hedgehog Aspring Poster
Posts : 12 Join date : 2008-08-01 Age : 29 Location : Green Hill Zone
| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. Wed Aug 06, 2008 7:13 pm | |
| It's ok 305coolguy. I forgive easily. Aww. Crap. I broke the file. Redownloaded the old one. | |
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| Subject: Re: Sonicboy Wad. WIP, but I'm stuck now. | |
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| | | | Sonicboy Wad. WIP, but I'm stuck now. | |
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